Poll says Luigi’s Mansion 3 has the most enjoyable, easy-to-tame video game dog
In a new study, the ghostly canine companion Polterpup from Luigi’s Mansion 3 has been voted the most tame dog in video games.
The players declared Luigi’s Mansion 3 have the most pet dog in the video game world.
After getting more and more frustrated by the lack of a “belly massage button”, Protect my paws conducted an extensive Twitter investigation to find out which game has the most tame canine companion. The company, which helps compare pet insurance plans, conducted its investigation by collating data from the popular Twitter @CanYouPetTheDog. The account offers a large catalog of pets that can be found in video games.
The survey began by counting the number of liked tweets for each video game dog, which resulted in a resounding victory for Polterpup. The ghostly dog found in Luigi’s Mansion 3 has more than 124,000 likes, more than 47,000 likes in front Dog petting simulator in second place. Although the puppy is a ghost, Luigi still has the option of petting and hugging him throughout the game, an option available quite early in Nintendo’s latest spooky adventure.
Protect My Paws also took it a step further, using the same methodology to find out which currently non-petting doggie players would like to be able to pet, which saw Bloodborne the rabid hellhounds come out on top. With over 45,000 likes, they narrowly beat Cenobia against Shadow of the colossus, with a respectable number of 42,000 likes.
Tristan Cooper created the Twitter account that made this investigation possible in response to the troublesome portrayal of dogs in Tom Clancy’s The Division 2, and the lack of capacity available to players to help them.
In a 2019 interview, Cooper, who managed the Twitter account anonymously at the time, said: “I was frustrated that Division 2 purposely put the dogs in a bad situation, supposedly to instill empathy in the player, but there was no way to comfort or care for these starving and frightened creatures. The account quickly grew in popularity, gaining over 250,000 subscribers in its first three months, and now sits at over half a million.
Cooper then raised the possibility that the Twitter account would pressure small developers to include this feature in future games, saying, “My worst nightmare would be a harassment campaign resulting from one of my posts.”
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